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The Day Testing Died But Didn’t

Deep Blue Game Viewer(image via 21st Century Tech) In May 11 1997 a computer beat the world champion Kasparov in chess [1] – not convincingly, but still. From then on chess could be reduced to a set of scripts and the scripts automated so fast that it was comparable to the human mind [2]. But the human chess players continued to succeed – not by more rote memorisation, but by more intuition and feelings. Imagine that – to play world champion chess and base your moves on feelings. This is...

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Published By: The Testing Planet - Sunday, 19 January, 2014